The Pecuvo coinPecuvo

Lesson sheet · Module 21

Payments and purchases — cards, online, transfers, currency, fees

The aim of the lesson

Pay so that you know the price, see the trace and can take the step back. And if something is wrong — call at once.

  • 👧 Child: before you pay — how much does it cost and how much do I have; if something is missing — tell an adult.
  • 🧑 Teenager: two independent elements for confirmation; do not share them; block the card at once.
  • 🧔 Adult:
  • B — notifications for every payment, a limit, receipts; tell the bank at once;
  • I — compare the conversion mark-up, verify the payee before a transfer, use the 14 days for withdrawal;
  • A — follow how the rules change (PSD3/PSR; the consumer credit directive from 20.11.2026) and how BNPL fits into your budget.

Your step in Pecuvo: in your wallet, create a "Payments" package: (1) choose which card is for what; (2) write down the limits and the number for blocking; (3) switch on notifications; (4) add a monthly 10-minute task "check the statement"; (5) for every subscription — a line with the renewal date.

The topic (chapters of the module)

  1. Chapter 1 · Ways to pay: cash, card, transfer, wallet
  2. Chapter 2 · Cards: debit, credit, prepaid
  3. Chapter 3 · Paying online: confirmation with two independent elements
  4. Chapter 4 · Transfers: SEPA, instant payments in euro and verification of the payee
  5. Chapter 5 · Unauthorised and mistaken payments: your rights and deadlines
  6. Chapter 6 · Foreign currency and fees
  7. Chapter 7 · Purchases: price, comparing, returns, "buy now, pay later"
  8. Chapter 8 · Everyday habits: limits, notifications, statements

For the youngest · ages 6–7

🐣 The youngest: Money can travel in different ways. A coin passes from hand to hand. A card and a phone send a message to the bank. The receipt tells you what you bought. And the change is the coins you get back.

Play together (5 minutes): In the shop near your home, give your child the receipt. At home, find together the things from the bag on the receipt. Then count the change on your palm.

A question for the evening: "How do you think money knows where to go when you pay with a card?"

A game from the catalogue: PK-01 "The home shop" — https://pecuvo.eu/igri/katalog/#pk-01 (in Bulgarian)

Questions for the class — 3 per level

  • 👧 1. What is a card — a "key" to what? 2. What do you do if you see a payment that nobody made? 3. Why do you ask "how much does it cost" and "do I need it" before buying?
  • 🧑 1. What are the three kinds of proof in strong customer authentication? 2. What is the difference between a debit, a credit and a prepaid card? 3. What do you do straight away if you lose your card?
  • 🧔 1. Within what time must the bank refund an unauthorised payment, and what is the latest you can notify it? 2. What does the conversion mark-up show, and against what is it expressed? 3. What rights do you have when buying online, and within what period?

A 45-minute plan

5 min
The question for the evening or one from “Check yourself” — what do the pupils think? No right or wrong answers.
15 min
One or two chapters of the module at the level of the class (the “child · teenager · adult” buttons on the page).
10 min
The game or the calculator for the topic — in pairs or on the board.
10 min
The questions for the class. If you like, the open test — everyone writes down only their code.
5 min
The iron principle in the pupils' own words and one small step for home.

Tools for the lesson

No personal data of pupils. Children under 14 — with a teacher or a parent. Do not compare individual pupils. Knowledge, not financial advice.

The sheets may be freely printed and copied for lessons, clubs and families, with the source pecuvo.eu. They may not be sold.